Initial sanctuary sources
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# Portals
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Fabric mod for Minecraft Java `26.1.2`.
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## Description
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Portals adds ritual portals to strange in-world dimensions for Minecraft Java. Build frames from specific blocks, light them with flint and steel, and step into places that feel like they could exist inside Minecraft's own mythology: ore-rich cavern worlds, alternate overworlds, impossible sheep plains, the haunted Skeleton Waste, and sunset-painted canyons.
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Portals ajoute des portails rituels vers des dimensions etranges integrees au monde de Minecraft Java. Construisez des cadres avec des blocs precis, allumez-les au briquet, puis traversez vers des lieux qui semblent appartenir a la mythologie interne de Minecraft : cavernes riches en minerais, overworld alternatif, plaines impossibles remplies de moutons, Skeleton Waste hantee et canyons peints au soleil couchant.
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## Current Content
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- Ore Caves: a dark cave dimension with dense ores, geodes, lush and dripstone cave zones, rare cave trees, and heavier hostile spawning.
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- Overworld II: a dirt-framed portal to another overworld-style dimension, useful with worldgen mods.
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- Sheep Land: a white wool portal to a bright rolling world full of naturally colored sheep.
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- Skeleton Waste: a bone block portal to a dangerous soul-valley wasteland with yellow oceans, basalt spikes, fossils, rare ruined castles, and skeleton-family spawns.
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- Painted Canyons: a mixed-terracotta portal to a dry sunset badlands dimension with colored terracotta strata, deep ravines, sparse white-leaf oak groves, and no ore generation.
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- All portals use a 4x5 frame with a 2x3 empty interior, then ignite with flint and steel.
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The portal code is intentionally definition-based so more portal families can be added later, including coded portals that resolve to generated dimensions.
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## Requirements
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- Java 25
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- Fabric Loader `0.19.2`
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- Fabric API `0.149.1+26.1.2`
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## Development
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```sh
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./gradlew build
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```
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## License
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This project is licensed under `LGPL-3.0-or-later`.
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