Initial sanctuary sources

This commit is contained in:
cnstiout
2026-07-04 20:27:08 +02:00
commit c796a20321
1582 changed files with 253264 additions and 0 deletions
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# Gradle
.gradle/
build/
out/
classes/
# Eclipse
*.launch
# IntelliJ IDEA
.idea/
*.iml
*.ipr
*.iws
# VS Code
.settings/
.vscode/
bin/
.classpath
.project
# macOS
*.DS_Store
# Fabric
run/
# Java
.jdk/
hs_err_*.log
replay_*.log
*.hprof
*.jfr
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plugins {
id "net.fabricmc.fabric-loom" version "${loom_version}"
id "maven-publish"
}
version = project.mod_version
group = project.maven_group
repositories {
}
loom {
splitEnvironmentSourceSets()
mods {
"villagers" {
sourceSet sourceSets.main
sourceSet sourceSets.client
}
}
}
dependencies {
minecraft "com.mojang:minecraft:${project.minecraft_version}"
implementation "net.fabricmc:fabric-loader:${project.loader_version}"
implementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_api_version}"
}
processResources {
def version = project.version
inputs.property "version", version
filesMatching("fabric.mod.json") {
expand "version": version
}
}
tasks.withType(JavaCompile).configureEach {
it.options.release = 25
}
java {
withSourcesJar()
sourceCompatibility = JavaVersion.VERSION_25
targetCompatibility = JavaVersion.VERSION_25
}
jar {
def projectName = project.name
inputs.property "projectName", projectName
from("../../license.txt") {
rename { "${it}_${projectName}" }
}
}
publishing {
publications {
create("mavenJava", MavenPublication) {
from components.java
}
}
repositories {
}
}
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# Done to increase the memory available to Gradle.
org.gradle.jvmargs=-Xmx1G
org.gradle.parallel=true
# IntelliJ IDEA is not yet fully compatible with configuration cache:
# https://github.com/FabricMC/fabric-loom/issues/1349
org.gradle.configuration-cache=false
# Fabric properties
# Check current versions on https://fabricmc.net/develop
minecraft_version=26.1.2
loader_version=0.19.2
loom_version=1.16-SNAPSHOT
# Mod properties
mod_version=1.0.0
maven_group=fr.koka99cab
archives_base_name=villagers
# Dependencies
fabric_api_version=0.148.0+26.1.2
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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-9.4.1-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
Vendored Executable
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#!/bin/sh
#
# Copyright © 2015 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/2d6327017519d23b96af35865dc997fcb544fb40/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
if [ -z "$JAVA_HOME" ] && [ -x "$APP_HOME/.jdk/current/bin/java" ] ; then
JAVA_HOME=$APP_HOME/.jdk/current
export JAVA_HOME
fi
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"
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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:execute
@rem Setup the command line
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
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pluginManagement {
repositories {
maven {
name = "Fabric"
url = "https://maven.fabricmc.net/"
}
mavenCentral()
gradlePluginPortal()
}
}
rootProject.name = "villagers"
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package fr.koka99cab.villagers.client;
import net.fabricmc.api.ClientModInitializer;
import fr.koka99cab.villagers.VillagersMod;
public class VillagersClient implements ClientModInitializer {
@Override
public void onInitializeClient() {
VillagersMod.LOGGER.info("Villagers client initialise.");
}
}
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package fr.koka99cab.villagers;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerEntityEvents;
import net.minecraft.network.chat.Component;
import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.npc.villager.AbstractVillager;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class VillagersMod implements ModInitializer {
public static final String MOD_ID = "villagers";
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
private static final String[] NAME_STARTS = {
"Huh", "Hum", "Hu", "Huw", "Hem", "Him", "Hah", "Hoh",
"Hur", "Mhm", "Mhu", "Wuh", "Wum", "Wuw"
};
private static final String[] NAME_MIDDLES = {
"hu", "hum", "huw", "wuh", "wum", "mhu", "haa", "hee",
"hii", "hoo", "uwu", "uhu"
};
private static final String[] NAME_ENDS = {
"huh", "hum", "huw", "wum", "wuw", "mum", "mur", "rum",
"rah", "reh", "roh", "wu", "uwu", "uhu"
};
private static final String[] HONOR_WORDS = {
"Elder", "Trader", "Farmer", "Mason", "Fisher", "Shepherd", "Cleric", "Smith",
"Cartographer", "Librarian", "Butcher", "Fletcher", "Armorer", "Toolsmith", "Leatherworker"
};
private static final String[] FAMILY_WORDS = {
"of Hum", "of Huh", "of Huwuw", "of Hrrum", "of Wuwu", "of Hoom",
"the Humming", "the Huh-Sayer", "the Huwuw-Keeper", "the Emerald-Hum",
"the Bell-Huh", "the Trade-Hum"
};
@Override
public void onInitialize() {
ServerEntityEvents.ENTITY_LOAD.register((entity, level) -> nameVillager(entity));
LOGGER.info("Villagers charge avec des noms hum/huh/huwuw.");
}
private static void nameVillager(Entity entity) {
if (!(entity instanceof AbstractVillager villager)) {
return;
}
if (villager.hasCustomName()) {
villager.setCustomNameVisible(false);
return;
}
villager.setCustomName(Component.literal(createVillagerName(villager.getRandom())));
villager.setCustomNameVisible(false);
}
private static String createVillagerName(RandomSource random) {
String name = switch (random.nextInt(4)) {
case 0, 1 -> randomNameWord(random, 0);
case 2 -> randomNameWord(random, 1);
default -> randomElement(random, NAME_STARTS) + " " + randomElement(random, NAME_ENDS);
};
if (random.nextInt(12) == 0) {
name = randomElement(random, HONOR_WORDS) + " " + name;
}
if (random.nextInt(15) == 0) {
name = name + " " + randomElement(random, FAMILY_WORDS);
}
return name;
}
private static String randomNameWord(RandomSource random, int middleCount) {
StringBuilder name = new StringBuilder(randomElement(random, NAME_STARTS));
for (int i = 0; i < middleCount; i++) {
name.append(randomElement(random, NAME_MIDDLES));
}
name.append(randomElement(random, NAME_ENDS));
return name.toString();
}
private static String randomElement(RandomSource random, String[] values) {
return values[random.nextInt(values.length)];
}
}
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{
"modmenu.nameTranslation.villagers": "Villagers",
"modmenu.descriptionTranslation.villagers": "Adds many villager-style names made from hum, huh, huwuw, and vowel sounds."
}
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{
"modmenu.nameTranslation.villagers": "Villagers",
"modmenu.descriptionTranslation.villagers": "Ajoute beaucoup de noms de villageois style Minecraft avec hum, huh, huwuw et des voyelles."
}
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{
"schemaVersion": 1,
"id": "villagers",
"version": "${version}",
"name": "Villagers",
"description": "Adds many Minecraft villager-style names made from hum, huh, huwuw, and vowel sounds.",
"authors": [
"KOKA99CAB"
],
"icon": "assets/villagers/icon.png",
"license": "LGPL-3.0-or-later",
"environment": "*",
"entrypoints": {
"main": [
"fr.koka99cab.villagers.VillagersMod"
],
"client": [
"fr.koka99cab.villagers.client.VillagersClient"
]
},
"depends": {
"fabricloader": ">=0.19.2",
"minecraft": "~26.1.2",
"java": ">=25",
"fabric-api": "*"
}
}
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