Initial sanctuary sources
This commit is contained in:
@@ -0,0 +1,38 @@
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# Gradle
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.gradle/
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build/
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out/
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classes/
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# Eclipse
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*.launch
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||||
|
||||
# IntelliJ IDEA
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||||
.idea/
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||||
*.iml
|
||||
*.ipr
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||||
*.iws
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||||
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||||
# VS Code
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.settings/
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.vscode/
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bin/
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.classpath
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.project
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# macOS
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*.DS_Store
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# Fabric
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run/
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# Local reference assets
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/golden-days-base-*.zip
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/hw-ambiance.png
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# Java
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.jdk/
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hs_err_*.log
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replay_*.log
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*.hprof
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*.jfr
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@@ -0,0 +1,67 @@
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plugins {
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id "net.fabricmc.fabric-loom" version "${loom_version}"
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id "maven-publish"
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}
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version = project.mod_version
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group = project.maven_group
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repositories {
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}
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loom {
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splitEnvironmentSourceSets()
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mods {
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"ambiance" {
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sourceSet sourceSets.main
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sourceSet sourceSets.client
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}
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}
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}
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dependencies {
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minecraft "com.mojang:minecraft:${project.minecraft_version}"
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implementation "net.fabricmc:fabric-loader:${project.loader_version}"
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implementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_api_version}"
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}
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||||
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processResources {
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def version = project.version
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inputs.property "version", version
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filesMatching("fabric.mod.json") {
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expand "version": version
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}
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}
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tasks.withType(JavaCompile).configureEach {
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it.options.release = 25
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}
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java {
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withSourcesJar()
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sourceCompatibility = JavaVersion.VERSION_25
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targetCompatibility = JavaVersion.VERSION_25
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||||
}
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||||
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||||
jar {
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def projectName = project.name
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inputs.property "projectName", projectName
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from("../../license.txt") {
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rename { "${it}_${projectName}" }
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}
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}
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||||
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publishing {
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||||
publications {
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create("mavenJava", MavenPublication) {
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from components.java
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}
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||||
}
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||||
|
||||
repositories {
|
||||
}
|
||||
}
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||||
@@ -0,0 +1,21 @@
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# Done to increase the memory available to Gradle.
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org.gradle.jvmargs=-Xmx1G
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org.gradle.parallel=true
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# IntelliJ IDEA is not yet fully compatible with configuration cache:
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||||
# https://github.com/FabricMC/fabric-loom/issues/1349
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org.gradle.configuration-cache=false
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|
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# Fabric properties
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# Check current versions on https://fabricmc.net/develop
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minecraft_version=26.1.2
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loader_version=0.19.2
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loom_version=1.16-SNAPSHOT
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|
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# Mod properties
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||||
mod_version=1.0.0
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maven_group=fr.koka99cab
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archives_base_name=ambiance
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# Dependencies
|
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fabric_api_version=0.148.0+26.1.2
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Binary file not shown.
@@ -0,0 +1,7 @@
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distributionBase=GRADLE_USER_HOME
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||||
distributionPath=wrapper/dists
|
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distributionUrl=https\://services.gradle.org/distributions/gradle-9.4.1-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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+253
@@ -0,0 +1,253 @@
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#!/bin/sh
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#
|
||||
# Copyright © 2015 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
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||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
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||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
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#
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||||
# ksh Gradle
|
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#
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||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
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||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
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||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
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||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
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||||
#
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||||
# Important for patching:
|
||||
#
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||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
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||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/2d6327017519d23b96af35865dc997fcb544fb40/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
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||||
|
||||
# Resolve links: $0 may be a link
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||||
app_path=$0
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||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
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||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
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||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
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||||
*) app_path=$APP_HOME$link ;;
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||||
esac
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||||
done
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||||
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||||
# This is normally unused
|
||||
# shellcheck disable=SC2034
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||||
APP_BASE_NAME=${0##*/}
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||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
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||||
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
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||||
|
||||
if [ -z "$JAVA_HOME" ] && [ -x "$APP_HOME/.jdk/current/bin/java" ] ; then
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||||
JAVA_HOME=$APP_HOME/.jdk/current
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export JAVA_HOME
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||||
fi
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||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
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||||
MAX_FD=maximum
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||||
|
||||
warn () {
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||||
echo "$*"
|
||||
} >&2
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||||
|
||||
die () {
|
||||
echo
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||||
echo "$*"
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||||
echo
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||||
exit 1
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||||
} >&2
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||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
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||||
msys=false
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||||
darwin=false
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||||
nonstop=false
|
||||
case "$( uname )" in #(
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||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
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||||
esac
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||||
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD=java
|
||||
if ! command -v java >/dev/null 2>&1
|
||||
then
|
||||
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Collect all arguments for the java command:
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||
# and any embedded shellness will be escaped.
|
||||
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||
# treated as '${Hostname}' itself on the command line.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
|
||||
"$@"
|
||||
|
||||
# Stop when "xargs" is not available.
|
||||
if ! command -v xargs >/dev/null 2>&1
|
||||
then
|
||||
die "xargs is not available"
|
||||
fi
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
Vendored
+93
@@ -0,0 +1,93 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
@rem SPDX-License-Identifier: Apache-2.0
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%"=="" set DIRNAME=.
|
||||
@rem This is normally unused
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
set EXIT_CODE=%ERRORLEVEL%
|
||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||
exit /b %EXIT_CODE%
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
@@ -0,0 +1,12 @@
|
||||
pluginManagement {
|
||||
repositories {
|
||||
maven {
|
||||
name = "Fabric"
|
||||
url = "https://maven.fabricmc.net/"
|
||||
}
|
||||
mavenCentral()
|
||||
gradlePluginPortal()
|
||||
}
|
||||
}
|
||||
|
||||
rootProject.name = "ambiance"
|
||||
+99
@@ -0,0 +1,99 @@
|
||||
package fr.koka99cab.ambiance.client;
|
||||
|
||||
import net.fabricmc.fabric.api.client.rendering.v1.ColorResolverRegistry;
|
||||
import net.minecraft.client.color.block.BlockTintSource;
|
||||
import net.minecraft.client.renderer.block.BlockAndTintGetter;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.ColorResolver;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
public final class AmbianceBiomeTints {
|
||||
private static final int BIRCH_LEAVES_COLOR = 0xFFB7FF36;
|
||||
private static final int DEFAULT_GRASS_COLOR = 0xFF91BD59;
|
||||
private static final int DEFAULT_FOLIAGE_COLOR = 0xFF48B518;
|
||||
private static final int DEFAULT_WATER_COLOR = 0xFF3F76E4;
|
||||
private static final int DEFAULT_LILY_PAD_COLOR = 0xFF208030;
|
||||
private static final int SWAMP_LUSH_GRASS_COLOR = 0xFF8F7FCF;
|
||||
private static final int SWAMP_MURKY_GRASS_COLOR = 0xFF68609D;
|
||||
private static final int SWAMP_FOLIAGE_COLOR = 0xFF716EA6;
|
||||
private static final int SWAMP_WATER_COLOR = 0xFF4C47B8;
|
||||
private static final int SWAMP_WATER = 0x617B64;
|
||||
private static final int MANGROVE_SWAMP_WATER = 0x3A7A6A;
|
||||
private static final int VANILLA_SWAMP_LUSH_GRASS = 0x4C763C;
|
||||
private static final int VANILLA_SWAMP_MURKY_GRASS = 0x6A7039;
|
||||
private static final double SWAMP_NOISE_SCALE = 0.0225D;
|
||||
private static final double SWAMP_LUSH_THRESHOLD = -0.1D;
|
||||
|
||||
static final ColorResolver SWAMP_GRASS_RESOLVER = (biome, x, z) -> isSwamp(biome, x, z) ? swampGrassColor(x, z) : biome.getGrassColor(x, z);
|
||||
static final ColorResolver SWAMP_FOLIAGE_RESOLVER = (biome, x, z) -> isSwamp(biome, x, z) ? SWAMP_FOLIAGE_COLOR : biome.getFoliageColor();
|
||||
static final ColorResolver SWAMP_WATER_RESOLVER = (biome, x, z) -> isSwamp(biome, x, z) ? SWAMP_WATER_COLOR : biome.getWaterColor();
|
||||
static final ColorResolver SWAMP_LILY_PAD_RESOLVER = (biome, x, z) -> isSwamp(biome, x, z) ? SWAMP_FOLIAGE_COLOR : DEFAULT_LILY_PAD_COLOR;
|
||||
static final ColorResolver SWAMP_MASK_RESOLVER = (biome, x, z) -> isSwamp(biome, x, z) ? 0xFFFFFFFF : 0xFF000000;
|
||||
|
||||
public static final BlockTintSource BIRCH_LEAVES = constant(BIRCH_LEAVES_COLOR);
|
||||
public static final BlockTintSource GRASS = biomeTint(DEFAULT_GRASS_COLOR, SWAMP_GRASS_RESOLVER);
|
||||
public static final BlockTintSource FOLIAGE = biomeTint(DEFAULT_FOLIAGE_COLOR, SWAMP_FOLIAGE_RESOLVER);
|
||||
public static final BlockTintSource WATER = biomeTint(DEFAULT_WATER_COLOR, SWAMP_WATER_RESOLVER);
|
||||
public static final BlockTintSource LILY_PAD = biomeTint(DEFAULT_LILY_PAD_COLOR, SWAMP_LILY_PAD_RESOLVER);
|
||||
|
||||
private AmbianceBiomeTints() {
|
||||
}
|
||||
|
||||
public static void registerColorResolvers() {
|
||||
registerColorResolver(SWAMP_GRASS_RESOLVER);
|
||||
registerColorResolver(SWAMP_FOLIAGE_RESOLVER);
|
||||
registerColorResolver(SWAMP_WATER_RESOLVER);
|
||||
registerColorResolver(SWAMP_LILY_PAD_RESOLVER);
|
||||
registerColorResolver(SWAMP_MASK_RESOLVER);
|
||||
}
|
||||
|
||||
private static BlockTintSource constant(int color) {
|
||||
return new BlockTintSource() {
|
||||
@Override
|
||||
public int color(BlockState state) {
|
||||
return color;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static BlockTintSource biomeTint(int fallbackColor, ColorResolver resolver) {
|
||||
return new BlockTintSource() {
|
||||
@Override
|
||||
public int color(BlockState state) {
|
||||
return fallbackColor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int colorInWorld(BlockState state, BlockAndTintGetter level, BlockPos pos) {
|
||||
return level.getBlockTint(pos, resolver);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private static void registerColorResolver(ColorResolver resolver) {
|
||||
if (!ColorResolverRegistry.isRegistered(resolver)) {
|
||||
ColorResolverRegistry.register(resolver);
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean isSwamp(Biome biome, double x, double z) {
|
||||
int waterColor = biome.getWaterColor() & 0xFFFFFF;
|
||||
if (waterColor == MANGROVE_SWAMP_WATER) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return waterColor == SWAMP_WATER || isVanillaSwampGrassColor(biome.getGrassColor(x, z));
|
||||
}
|
||||
|
||||
private static boolean isVanillaSwampGrassColor(int color) {
|
||||
int rgb = color & 0xFFFFFF;
|
||||
return rgb == VANILLA_SWAMP_LUSH_GRASS || rgb == VANILLA_SWAMP_MURKY_GRASS;
|
||||
}
|
||||
|
||||
@SuppressWarnings("removal")
|
||||
private static int swampGrassColor(double x, double z) {
|
||||
double swampNoise = Biome.BIOME_INFO_NOISE.getValue(x * SWAMP_NOISE_SCALE, z * SWAMP_NOISE_SCALE, false);
|
||||
return swampNoise < SWAMP_LUSH_THRESHOLD ? SWAMP_LUSH_GRASS_COLOR : SWAMP_MURKY_GRASS_COLOR;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
package fr.koka99cab.ambiance.client;
|
||||
|
||||
import fr.koka99cab.ambiance.AmbianceMod;
|
||||
import net.fabricmc.api.ClientModInitializer;
|
||||
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderingRegistry;
|
||||
import net.fabricmc.fabric.api.client.rendering.v1.BlockColorRegistry;
|
||||
import net.minecraft.client.renderer.block.FluidModel;
|
||||
import net.minecraft.client.resources.model.sprite.Material;
|
||||
import net.minecraft.resources.Identifier;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class AmbianceClient implements ClientModInitializer {
|
||||
@Override
|
||||
public void onInitializeClient() {
|
||||
AmbianceBiomeTints.registerColorResolvers();
|
||||
registerWaterFluidTint();
|
||||
BlockColorRegistry.register(List.of(AmbianceBiomeTints.GRASS),
|
||||
Blocks.GRASS_BLOCK,
|
||||
Blocks.SHORT_GRASS,
|
||||
Blocks.FERN,
|
||||
Blocks.POTTED_FERN,
|
||||
Blocks.BUSH,
|
||||
Blocks.TALL_GRASS,
|
||||
Blocks.LARGE_FERN,
|
||||
Blocks.SUGAR_CANE
|
||||
);
|
||||
BlockColorRegistry.register(List.of(AmbianceBiomeTints.FOLIAGE),
|
||||
Blocks.OAK_LEAVES,
|
||||
Blocks.JUNGLE_LEAVES,
|
||||
Blocks.ACACIA_LEAVES,
|
||||
Blocks.DARK_OAK_LEAVES,
|
||||
Blocks.PALE_OAK_LEAVES,
|
||||
Blocks.MANGROVE_LEAVES,
|
||||
Blocks.VINE
|
||||
);
|
||||
BlockColorRegistry.register(List.of(AmbianceBiomeTints.WATER),
|
||||
Blocks.WATER,
|
||||
Blocks.BUBBLE_COLUMN,
|
||||
Blocks.WATER_CAULDRON
|
||||
);
|
||||
BlockColorRegistry.register(List.of(AmbianceBiomeTints.LILY_PAD), Blocks.LILY_PAD);
|
||||
BlockColorRegistry.register(List.of(AmbianceBiomeTints.BIRCH_LEAVES), Blocks.BIRCH_LEAVES);
|
||||
AmbianceMod.LOGGER.info("Ambiance client initialise.");
|
||||
}
|
||||
|
||||
private static void registerWaterFluidTint() {
|
||||
FluidModel.Unbaked waterModel = new FluidModel.Unbaked(
|
||||
new Material(Identifier.withDefaultNamespace("block/water_still")),
|
||||
new Material(Identifier.withDefaultNamespace("block/water_flow")),
|
||||
new Material(Identifier.withDefaultNamespace("block/water_overlay")),
|
||||
AmbianceBiomeTints.WATER
|
||||
);
|
||||
FluidRenderingRegistry.register(Fluids.WATER, Fluids.FLOWING_WATER, waterModel);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,176 @@
|
||||
package fr.koka99cab.ambiance.client;
|
||||
|
||||
import net.minecraft.client.Camera;
|
||||
import net.minecraft.client.DeltaTracker;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.multiplayer.ClientLevel;
|
||||
import net.minecraft.client.renderer.fog.FogData;
|
||||
import net.minecraft.client.renderer.state.LightmapRenderState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.ARGB;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.attribute.EnvironmentAttributes;
|
||||
import net.minecraft.world.level.material.FogType;
|
||||
import org.joml.Vector3f;
|
||||
import org.joml.Vector3fc;
|
||||
import org.joml.Vector4f;
|
||||
|
||||
public final class AmbianceEffects {
|
||||
private static final float FULL_CIRCLE = (float) (Math.PI * 2.0);
|
||||
private static final float DAY_LENGTH = 24000.0F;
|
||||
private static final float DAY_FOG_INTENSITY = 1.5F;
|
||||
private static final float NIGHT_FOG_INTENSITY = 2.0F;
|
||||
private static final float MIN_CLOUD_HEIGHT = 288.0F;
|
||||
private static final int SWAMP_FOG_SAMPLE_STEP = 24;
|
||||
private static final int SWAMP_FOG_SAMPLE_RADIUS = 2;
|
||||
|
||||
private AmbianceEffects() {
|
||||
}
|
||||
|
||||
public static void adjustFog(FogData fogData, Camera camera, int viewDistance, DeltaTracker deltaTracker, ClientLevel level) {
|
||||
if (fogData == null || camera.getFluidInCamera() != FogType.NONE) {
|
||||
return;
|
||||
}
|
||||
|
||||
float tickDelta = deltaTracker.getGameTimeDeltaPartialTick(false);
|
||||
float renderDistance = Math.max(32.0F, viewDistance * 16.0F);
|
||||
float night = nightFactor(level, tickDelta);
|
||||
float rain = level.getRainLevel(tickDelta);
|
||||
float thunder = level.getThunderLevel(tickDelta);
|
||||
float weather = Mth.clamp(rain * 0.35F + thunder * 0.45F, 0.0F, 0.65F);
|
||||
float pressure = Math.max(night * 0.25F, weather);
|
||||
float fogIntensity = Mth.lerp(night, DAY_FOG_INTENSITY, NIGHT_FOG_INTENSITY);
|
||||
|
||||
float fogStart = renderDistance * Mth.lerp(weather, 0.25F, 0.12F) / fogIntensity;
|
||||
float fogEnd = renderDistance * Mth.lerp(pressure, 0.96F, 0.72F) / fogIntensity;
|
||||
fogEnd = Math.max(fogStart + 16.0F, fogEnd);
|
||||
|
||||
fogData.environmentalStart = fogStart;
|
||||
fogData.environmentalEnd = fogEnd;
|
||||
fogData.renderDistanceStart = fogStart;
|
||||
fogData.renderDistanceEnd = Math.max(fogEnd, renderDistance / fogIntensity);
|
||||
fogData.skyEnd = Math.min(fogData.skyEnd, renderDistance * Mth.lerp(night, 0.82F, 0.65F) / fogIntensity);
|
||||
fogData.cloudEnd = Math.min(fogData.cloudEnd, renderDistance * 0.78F / fogIntensity);
|
||||
|
||||
Vector4f color = fogData.color;
|
||||
keepFogColorInVoid(color, camera, level, tickDelta);
|
||||
float dim = Mth.clamp(1.0F - night * 0.48F - weather * 0.22F, 0.38F, 1.0F);
|
||||
float saturation = 1.18F + night * 0.10F;
|
||||
setAdjustedColor(color, saturation, dim);
|
||||
float swamp = swampFogInfluence(level, camera.blockPosition());
|
||||
if (swamp > 0.01F) {
|
||||
float purple = swamp * Mth.clamp(0.34F + weather * 0.14F + night * 0.06F, 0.0F, 0.54F);
|
||||
color.set(
|
||||
Mth.lerp(purple, color.x(), 0.56F),
|
||||
Mth.lerp(purple, color.y(), 0.35F),
|
||||
Mth.lerp(purple, color.z(), 0.76F),
|
||||
color.w()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public static void adjustLightmap(LightmapRenderState state, float tickDelta) {
|
||||
Minecraft minecraft = Minecraft.getInstance();
|
||||
ClientLevel level = minecraft.level;
|
||||
if (level == null || minecraft.player == null || !state.needsUpdate) {
|
||||
return;
|
||||
}
|
||||
|
||||
float nightVision = Mth.clamp(state.nightVisionEffectIntensity, 0.0F, 1.0F);
|
||||
float night = nightFactor(level, tickDelta) * (1.0F - nightVision * 0.85F);
|
||||
float rain = level.getRainLevel(tickDelta);
|
||||
float thunder = level.getThunderLevel(tickDelta);
|
||||
float weather = Mth.clamp(rain * 0.22F + thunder * 0.32F, 0.0F, 0.5F);
|
||||
float skyDimming = Mth.clamp(1.0F - night * 0.72F - weather, 0.16F, 1.0F);
|
||||
|
||||
state.skyFactor *= skyDimming;
|
||||
state.ambientColor = adjustedColor(state.ambientColor, 1.14F, Mth.clamp(1.0F - night * 0.58F - weather * 0.18F, 0.24F, 1.0F));
|
||||
state.skyLightColor = adjustedColor(state.skyLightColor, 1.12F, Mth.clamp(1.0F - night * 0.36F - weather * 0.12F, 0.42F, 1.0F));
|
||||
state.blockLightTint = warmBlockLight(state.blockLightTint, night);
|
||||
state.blockFactor *= Mth.lerp(night, 1.0F, 1.08F);
|
||||
state.brightness = Math.min(state.brightness, Mth.lerp(night, 0.58F, 0.14F));
|
||||
}
|
||||
|
||||
public static float adjustCloudHeight(float cloudHeight) {
|
||||
return Math.max(cloudHeight, MIN_CLOUD_HEIGHT);
|
||||
}
|
||||
|
||||
private static float nightFactor(ClientLevel level, float tickDelta) {
|
||||
if (!level.dimensionType().hasSkyLight() || level.dimensionType().hasFixedTime()) {
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
float dayTime = (Math.floorMod(level.getDefaultClockTime(), 24000L) + tickDelta) / DAY_LENGTH;
|
||||
float midnightWave = (float) Math.cos((dayTime - 0.75F) * FULL_CIRCLE);
|
||||
return Mth.clamp((midnightWave - 0.02F) / 0.98F, 0.0F, 1.0F);
|
||||
}
|
||||
|
||||
private static float swampFogInfluence(ClientLevel level, BlockPos center) {
|
||||
float total = 0.0F;
|
||||
float weightTotal = 0.0F;
|
||||
for (int x = -SWAMP_FOG_SAMPLE_RADIUS; x <= SWAMP_FOG_SAMPLE_RADIUS; x++) {
|
||||
for (int z = -SWAMP_FOG_SAMPLE_RADIUS; z <= SWAMP_FOG_SAMPLE_RADIUS; z++) {
|
||||
int distance = Math.abs(x) + Math.abs(z);
|
||||
float weight = distance == 0 ? 4.0F : 1.0F / distance;
|
||||
BlockPos sample = center.offset(x * SWAMP_FOG_SAMPLE_STEP, 0, z * SWAMP_FOG_SAMPLE_STEP);
|
||||
int mask = level.getBlockTint(sample, AmbianceBiomeTints.SWAMP_MASK_RESOLVER);
|
||||
total += ((mask >> 16) & 0xFF) / 255.0F * weight;
|
||||
weightTotal += weight;
|
||||
}
|
||||
}
|
||||
|
||||
float influence = Mth.clamp(total / weightTotal, 0.0F, 1.0F);
|
||||
return influence * influence * (3.0F - 2.0F * influence);
|
||||
}
|
||||
|
||||
private static void keepFogColorInVoid(Vector4f color, Camera camera, ClientLevel level, float tickDelta) {
|
||||
if (!level.dimensionType().hasSkyLight()) {
|
||||
return;
|
||||
}
|
||||
|
||||
double cameraY = camera.position().y();
|
||||
float voidOnsetRange = level.getLevelData().voidDarknessOnsetRange();
|
||||
float voidDarkness = voidOnsetRange <= 0.0F
|
||||
? 0.0F
|
||||
: Mth.clamp((level.getMinY() + voidOnsetRange - (float) cameraY) / voidOnsetRange, 0.0F, 1.0F);
|
||||
|
||||
if (voidDarkness <= 0.0F) {
|
||||
return;
|
||||
}
|
||||
|
||||
Vector4f fogColor = ARGB.vector4fFromARGB32(camera.attributeProbe().getValue(EnvironmentAttributes.FOG_COLOR, tickDelta));
|
||||
color.set(fogColor.x(), fogColor.y(), fogColor.z(), color.w());
|
||||
}
|
||||
|
||||
private static void setAdjustedColor(Vector4f color, float saturation, float scale) {
|
||||
Vector3f adjusted = adjustedColor(color.x(), color.y(), color.z(), saturation, scale);
|
||||
color.set(adjusted.x(), adjusted.y(), adjusted.z(), color.w());
|
||||
}
|
||||
|
||||
private static Vector3f adjustedColor(Vector3fc color, float saturation, float scale) {
|
||||
return adjustedColor(color.x(), color.y(), color.z(), saturation, scale);
|
||||
}
|
||||
|
||||
private static Vector3f adjustedColor(float red, float green, float blue, float saturation, float scale) {
|
||||
float luminance = red * 0.2126F + green * 0.7152F + blue * 0.0722F;
|
||||
return new Vector3f(
|
||||
clamp01((luminance + (red - luminance) * saturation) * scale),
|
||||
clamp01((luminance + (green - luminance) * saturation) * scale),
|
||||
clamp01((luminance + (blue - luminance) * saturation) * scale)
|
||||
);
|
||||
}
|
||||
|
||||
private static Vector3f warmBlockLight(Vector3fc color, float night) {
|
||||
Vector3f saturated = adjustedColor(color, 1.10F, 1.03F);
|
||||
float warmth = 0.12F + night * 0.10F;
|
||||
return new Vector3f(
|
||||
Mth.lerp(warmth, saturated.x(), 1.0F),
|
||||
Mth.lerp(warmth, saturated.y(), 0.82F),
|
||||
Mth.lerp(warmth, saturated.z(), 0.56F)
|
||||
);
|
||||
}
|
||||
|
||||
private static float clamp01(float value) {
|
||||
return Mth.clamp(value, 0.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
package fr.koka99cab.ambiance.mixin.client;
|
||||
|
||||
import net.minecraft.client.gui.GuiGraphicsExtractor;
|
||||
import net.minecraft.client.gui.screens.DeathScreen;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(DeathScreen.class)
|
||||
public abstract class DeathScreenMixin {
|
||||
@Inject(method = "extractBackground", at = @At("HEAD"), cancellable = true)
|
||||
private void ambiance$keepWorldVisibleOnDeath(GuiGraphicsExtractor graphics, int mouseX, int mouseY, float tickDelta, CallbackInfo ci) {
|
||||
ci.cancel();
|
||||
}
|
||||
}
|
||||
+20
@@ -0,0 +1,20 @@
|
||||
package fr.koka99cab.ambiance.mixin.client;
|
||||
|
||||
import fr.koka99cab.ambiance.client.AmbianceEffects;
|
||||
import net.minecraft.client.Camera;
|
||||
import net.minecraft.client.DeltaTracker;
|
||||
import net.minecraft.client.multiplayer.ClientLevel;
|
||||
import net.minecraft.client.renderer.fog.FogData;
|
||||
import net.minecraft.client.renderer.fog.FogRenderer;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@Mixin(FogRenderer.class)
|
||||
public abstract class FogRendererMixin {
|
||||
@Inject(method = "setupFog", at = @At("RETURN"))
|
||||
private void ambiance$deepenAtmosphericFog(Camera camera, int viewDistance, DeltaTracker deltaTracker, float bossOverlayDarkening, ClientLevel level, CallbackInfoReturnable<FogData> cir) {
|
||||
AmbianceEffects.adjustFog(cir.getReturnValue(), camera, viewDistance, deltaTracker, level);
|
||||
}
|
||||
}
|
||||
+30
@@ -0,0 +1,30 @@
|
||||
package fr.koka99cab.ambiance.mixin.client;
|
||||
|
||||
import fr.koka99cab.ambiance.AmbianceMod;
|
||||
import net.minecraft.client.DeltaTracker;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.resources.Identifier;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.Unique;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(GameRenderer.class)
|
||||
public abstract class GameRendererMixin {
|
||||
@Unique
|
||||
private static final Identifier AMBIANCE_POST_EFFECT = Identifier.fromNamespaceAndPath(AmbianceMod.MOD_ID, "saturation");
|
||||
|
||||
@Shadow
|
||||
private Identifier postEffectId;
|
||||
|
||||
@Shadow
|
||||
private boolean effectActive;
|
||||
|
||||
@Inject(method = "renderLevel", at = @At("HEAD"))
|
||||
private void ambiance$activateSaturationPostEffect(DeltaTracker deltaTracker, CallbackInfo ci) {
|
||||
this.postEffectId = AMBIANCE_POST_EFFECT;
|
||||
this.effectActive = true;
|
||||
}
|
||||
}
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
package fr.koka99cab.ambiance.mixin.client;
|
||||
|
||||
import fr.koka99cab.ambiance.client.AmbianceEffects;
|
||||
import net.minecraft.client.Camera;
|
||||
import net.minecraft.client.DeltaTracker;
|
||||
import net.minecraft.client.renderer.LevelRenderer;
|
||||
import net.minecraft.client.renderer.state.level.LevelRenderState;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(LevelRenderer.class)
|
||||
public abstract class LevelRendererMixin {
|
||||
@Shadow
|
||||
@Final
|
||||
private LevelRenderState levelRenderState;
|
||||
|
||||
@Inject(method = "extractLevel", at = @At("TAIL"))
|
||||
private void ambiance$raiseClouds(DeltaTracker deltaTracker, Camera camera, float tickDelta, CallbackInfo ci) {
|
||||
this.levelRenderState.cloudHeight = AmbianceEffects.adjustCloudHeight(this.levelRenderState.cloudHeight);
|
||||
}
|
||||
}
|
||||
+17
@@ -0,0 +1,17 @@
|
||||
package fr.koka99cab.ambiance.mixin.client;
|
||||
|
||||
import fr.koka99cab.ambiance.client.AmbianceEffects;
|
||||
import net.minecraft.client.renderer.LightmapRenderStateExtractor;
|
||||
import net.minecraft.client.renderer.state.LightmapRenderState;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(LightmapRenderStateExtractor.class)
|
||||
public abstract class LightmapRenderStateExtractorMixin {
|
||||
@Inject(method = "extract", at = @At("TAIL"))
|
||||
private void ambiance$darkenNightLightmap(LightmapRenderState state, float tickDelta, CallbackInfo ci) {
|
||||
AmbianceEffects.adjustLightmap(state, tickDelta);
|
||||
}
|
||||
}
|
||||
+23
@@ -0,0 +1,23 @@
|
||||
package fr.koka99cab.ambiance.mixin.client;
|
||||
|
||||
import net.minecraft.client.Camera;
|
||||
import net.minecraft.client.multiplayer.ClientLevel;
|
||||
import net.minecraft.client.renderer.SkyRenderer;
|
||||
import net.minecraft.client.renderer.state.level.SkyRenderState;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(SkyRenderer.class)
|
||||
public abstract class SkyRendererMixin {
|
||||
@Inject(method = "extractRenderState", at = @At("RETURN"))
|
||||
private void ambiance$keepSkyOpenBelowHorizon(ClientLevel level, float tickDelta, Camera camera, SkyRenderState state, CallbackInfo ci) {
|
||||
state.shouldRenderDarkDisc = false;
|
||||
}
|
||||
|
||||
@Inject(method = "renderDarkDisc", at = @At("HEAD"), cancellable = true)
|
||||
private void ambiance$skipDarkDisc(CallbackInfo ci) {
|
||||
ci.cancel();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"required": true,
|
||||
"minVersion": "0.8",
|
||||
"package": "fr.koka99cab.ambiance.mixin.client",
|
||||
"compatibilityLevel": "JAVA_25",
|
||||
"client": [
|
||||
"DeathScreenMixin",
|
||||
"FogRendererMixin",
|
||||
"GameRendererMixin",
|
||||
"LevelRendererMixin",
|
||||
"LightmapRenderStateExtractorMixin",
|
||||
"SkyRendererMixin"
|
||||
],
|
||||
"injectors": {
|
||||
"defaultRequire": 1
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
{
|
||||
"targets": {
|
||||
"swap": {}
|
||||
},
|
||||
"passes": [
|
||||
{
|
||||
"vertex_shader": "minecraft:core/screenquad",
|
||||
"fragment_shader": "ambiance:post/saturation",
|
||||
"inputs": [
|
||||
{
|
||||
"sampler_name": "In",
|
||||
"target": "minecraft:main",
|
||||
"bilinear": true
|
||||
}
|
||||
],
|
||||
"output": "swap",
|
||||
"uniforms": {
|
||||
"AmbianceConfig": [
|
||||
{
|
||||
"name": "Saturation",
|
||||
"type": "float",
|
||||
"value": 1.18
|
||||
},
|
||||
{
|
||||
"name": "Contrast",
|
||||
"type": "float",
|
||||
"value": 1.06
|
||||
},
|
||||
{
|
||||
"name": "Exposure",
|
||||
"type": "float",
|
||||
"value": 0.98
|
||||
},
|
||||
{
|
||||
"name": "Vignette",
|
||||
"type": "float",
|
||||
"value": 0.08
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"vertex_shader": "minecraft:core/screenquad",
|
||||
"fragment_shader": "minecraft:post/blit",
|
||||
"inputs": [
|
||||
{
|
||||
"sampler_name": "In",
|
||||
"target": "swap"
|
||||
}
|
||||
],
|
||||
"uniforms": {
|
||||
"BlitConfig": [
|
||||
{
|
||||
"name": "ColorModulate",
|
||||
"type": "vec4",
|
||||
"value": [ 1.0, 1.0, 1.0, 1.0 ]
|
||||
}
|
||||
]
|
||||
},
|
||||
"output": "minecraft:main"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
#version 330
|
||||
|
||||
uniform sampler2D InSampler;
|
||||
|
||||
layout(std140) uniform AmbianceConfig {
|
||||
float Saturation;
|
||||
float Contrast;
|
||||
float Exposure;
|
||||
float Vignette;
|
||||
};
|
||||
|
||||
in vec2 texCoord;
|
||||
|
||||
out vec4 fragColor;
|
||||
|
||||
void main() {
|
||||
vec4 sourceColor = texture(InSampler, texCoord);
|
||||
float luminance = dot(sourceColor.rgb, vec3(0.2126, 0.7152, 0.0722));
|
||||
vec3 color = mix(vec3(luminance), sourceColor.rgb, Saturation);
|
||||
color = (color - 0.5) * Contrast + 0.5;
|
||||
color *= Exposure;
|
||||
|
||||
vec2 centered = texCoord * 2.0 - 1.0;
|
||||
float edge = smoothstep(0.35, 1.25, dot(centered, centered));
|
||||
color *= 1.0 - edge * Vignette;
|
||||
|
||||
fragColor = vec4(clamp(color, 0.0, 1.0), sourceColor.a);
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"model": {
|
||||
"type": "minecraft:model",
|
||||
"model": "minecraft:block/birch_leaves",
|
||||
"tints": [
|
||||
{
|
||||
"type": "minecraft:constant",
|
||||
"value": -4718794
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
#version 330
|
||||
|
||||
layout(std140) uniform LightmapInfo {
|
||||
float SkyFactor;
|
||||
float BlockFactor;
|
||||
float NightVisionFactor;
|
||||
float DarknessScale;
|
||||
float BossOverlayWorldDarkeningFactor;
|
||||
float BrightnessFactor;
|
||||
vec3 BlockLightTint;
|
||||
vec3 SkyLightColor;
|
||||
vec3 AmbientColor;
|
||||
vec3 NightVisionColor;
|
||||
} lightmapInfo;
|
||||
|
||||
in vec2 texCoord;
|
||||
|
||||
out vec4 fragColor;
|
||||
|
||||
float betaLight(float lightLevel, float ambient) {
|
||||
float darkness = 1.0 - lightLevel;
|
||||
return (1.0 - darkness) / (darkness * 3.0 + 1.0) * (1.0 - ambient) + ambient;
|
||||
}
|
||||
|
||||
vec3 softGamma(vec3 color) {
|
||||
float maxComponent = max(max(color.r, color.g), color.b);
|
||||
if (maxComponent <= 0.0) {
|
||||
return color;
|
||||
}
|
||||
|
||||
float maxInverted = 1.0 - maxComponent;
|
||||
float maxScaled = 1.0 - maxInverted * maxInverted * maxInverted;
|
||||
return color * (maxScaled / maxComponent);
|
||||
}
|
||||
|
||||
void main() {
|
||||
float blockLevel = floor(texCoord.x * 16.0) / 15.0;
|
||||
float skyLevel = floor(texCoord.y * 16.0) * lightmapInfo.SkyFactor / 15.0;
|
||||
float blockIntensity = clamp(blockLevel * lightmapInfo.BlockFactor / 1.4, 0.0, 1.25);
|
||||
float lightLevel = clamp(max(blockIntensity, skyLevel), 0.0, 1.0);
|
||||
float ambient = (lightmapInfo.AmbientColor.r + lightmapInfo.AmbientColor.g + lightmapInfo.AmbientColor.b) / 3.0 + 0.01;
|
||||
|
||||
vec3 color = vec3(betaLight(lightLevel, max(ambient, 0.025)));
|
||||
vec3 torchTint = mix(vec3(1.0, 0.78, 0.52), vec3(1.0), smoothstep(0.15, 1.0, blockLevel));
|
||||
color *= mix(vec3(1.0), torchTint, smoothstep(0.02, 1.0, blockLevel) * 0.22);
|
||||
color *= mix(vec3(1.0), lightmapInfo.SkyLightColor, smoothstep(0.05, 1.0, skyLevel) * 0.12);
|
||||
|
||||
color = mix(color, color * max(lightLevel, 0.4), lightmapInfo.BossOverlayWorldDarkeningFactor);
|
||||
color -= vec3(lightmapInfo.DarknessScale);
|
||||
|
||||
color = clamp(color, 0.0, 1.0);
|
||||
color = mix(color, softGamma(color), lightmapInfo.BrightnessFactor);
|
||||
|
||||
if (lightmapInfo.NightVisionFactor > 0.0) {
|
||||
color += lightmapInfo.NightVisionColor * lightmapInfo.NightVisionFactor;
|
||||
}
|
||||
|
||||
fragColor = vec4(clamp(color, 0.0, 1.0), 1.0);
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package fr.koka99cab.ambiance;
|
||||
|
||||
import net.fabricmc.api.ModInitializer;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
public class AmbianceMod implements ModInitializer {
|
||||
public static final String MOD_ID = "ambiance";
|
||||
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
|
||||
|
||||
@Override
|
||||
public void onInitialize() {
|
||||
LOGGER.info("Ambiance charge pour Minecraft 26.1.2.");
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 622 KiB |
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"modmenu.nameTranslation.ambiance": "Ambiance",
|
||||
"modmenu.descriptionTranslation.ambiance": "A client-side atmosphere mod that enriches Minecraft with more saturated colors, classic deep fog, and darker nights where light matters."
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"modmenu.nameTranslation.ambiance": "Ambiance",
|
||||
"modmenu.descriptionTranslation.ambiance": "A client-side atmosphere mod that enriches Minecraft with more saturated colors, classic deep fog, and darker nights where light matters."
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
{
|
||||
"schemaVersion": 1,
|
||||
"id": "ambiance",
|
||||
"version": "${version}",
|
||||
"name": "Ambiance",
|
||||
"description": "A client-side atmosphere mod that enriches Minecraft with more saturated colors, classic deep fog, and darker nights where light matters.",
|
||||
"authors": [
|
||||
"KOKA99CAB"
|
||||
],
|
||||
"icon": "assets/ambiance/hw-ambiance.png",
|
||||
"license": "LGPL-3.0-or-later",
|
||||
"environment": "*",
|
||||
"entrypoints": {
|
||||
"main": [
|
||||
"fr.koka99cab.ambiance.AmbianceMod"
|
||||
],
|
||||
"client": [
|
||||
"fr.koka99cab.ambiance.client.AmbianceClient"
|
||||
]
|
||||
},
|
||||
"mixins": [
|
||||
"ambiance.client.mixins.json"
|
||||
],
|
||||
"depends": {
|
||||
"fabricloader": ">=0.19.2",
|
||||
"minecraft": "~26.1.2",
|
||||
"java": ">=25",
|
||||
"fabric-api": "*"
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user